The Heir Who Was Never Crowned (D&D character build and background)
A Dhampir Paladin Character Build for D&D 5e

A vampire as seen in the fifth edition Dungeons & Dragons Basic Rules. [Image courtesy Wizards of the Coast]
Some rulers inherit a throne.
Some take it by force.
And some… die before the crown ever touches their head.
In this entry of our character build series, we explore a deeply political, morally conflicted concept built for long-term campaigns:
A Dhampir Paladin, born to rule, poisoned on the eve of their coronation, and reborn with a hunger that mirrors their unfinished destiny. Their oath still binds them — to a kingdom that has already replaced them.
They are not a conqueror.
They are a problem history tried to bury.
The Core Concept: A Throne Without a Name
This character was next in line. Everyone knew it.
They were raised to rule — educated, disciplined, and shaped by expectations heavier than armor. On the night before their coronation, surrounded by celebration and false loyalty, someone decided the kingdom would be better off without them.
The poison didn’t kill them.
It changed them.
They awoke hidden away: heart still beating but wrong, reflection unfamiliar, hunger constant. The crown passed to another — perhaps a sibling, cousin, regent, or beloved hero.
And yet… their oath still holds.
Race: Dhampir (Van Richten’s Guide to Ravenloft)
Dhampir perfectly embodies this character’s in-between state — neither dead nor alive, neither ruler nor exile.
Why Dhampir Fits So Well
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The hunger mirrors ambition, resentment, and unfinished business
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Spider Climb suggests someone who no longer moves like mortals expect
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Darkvision reinforces seeing a kingdom’s secrets clearly for the first time
Narrative Flavor
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You don’t crave blood — you crave legitimacy
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Your hunger intensifies near symbols of royalty
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Old servants feel uneasy around you… even if they don’t know why
Roleplay Tip: Describe moments where instinct beats emotion — sniffing the air in throne rooms, stiffening near the crown, or feeling physically ill when someone speaks your name with the wrong title.
Background: Noble (Fallen Heir Variant)
You weren’t just noble — you were destined.
Customize your Noble background to reflect a life spent preparing for rulership:
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Tutors, etiquette, and military training
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Deep familiarity with court politics
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Knowledge of laws, alliances, and buried secrets
Your retainers can be reimagined as:
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Loyalists who believe you survived
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Servants who helped smuggle you away
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Or agents secretly watching on behalf of the new ruler
Class: Paladin — An Oath Still Unbroken
This character didn’t swear an oath to a god.
They swore it to a kingdom.
Primary Oath: Oath of the Crown
Mechanically and narratively, this oath is the backbone of the build.
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You protect others instinctively
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You command respect even when you don’t want it
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Your magic reinforces authority and duty
Here’s the twist:
Your oath was sworn before your death.
The kingdom may deny you — but the oath does not.
Optional Evolution: Oathbreaker (or Custom Oath Shift)
As the campaign unfolds, consider one of these paths:
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Remain loyal to the realm, even under another ruler
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Break the oath if the kingdom proves corrupt
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Reforge the oath to protect the people instead of the throne
DM Tip: Tie oath-breaking or reinforcement to political choices, not combat ones.
Ability Scores (Standard Array Example)
Strength — Your presence is physical and commanding
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Charisma — Royal authority never truly fades
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Constitution — You survived poison and undeath
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Wisdom — Political instincts, not intuition
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Dexterity — Courtly grace
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Intelligence — Least important; you were taught, not curious
Fighting Style & Equipment Flavor
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Defense or Protection fits a ruler’s role
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Armor may bear faded royal insignia
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Your shield could display a sigil officially “retired”
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Weapons should feel ceremonial — meant to be seen as much as used
The Poisoning: Who Took the Crown?
This is where DMs and players can collaborate most deeply.
Option 1: The Beloved Successor
Your replacement is genuinely loved — and genuinely believes you are dead.
Would reclaiming the throne destroy the kingdom?
Option 2: The Usurping Regent
A “temporary” ruler who never intended to give the crown back.
They know you survived… and are terrified.
Option 3: The Kingdom Chose Wrong
The people supported your removal.
You were lawful.
You were cold.
You were… inconvenient.
Roleplaying the Uncrowned Heir
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You instinctively take charge — even when you shouldn’t
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You distrust authority figures who sit “too comfortably”
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You protect civilians fiercely
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You avoid mirrors — and crowns
Ask yourself:
Do you want the throne?
Or do you want the right to refuse it?
Why This Character Shines at the Table
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Strong party leader without being domineering
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Built-in political and social storylines
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Clear mechanical identity
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Excellent long-term arc potential
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Easy to integrate into any setting with nobility
This is a character who doesn’t need to conquer the world.
They just need to decide whether it still deserves them.
Final Thoughts: A Crown Is Heavier When It’s Gone
The Heir Who Was Never Crowned asks one brutal question:
If power was taken from you… does that mean it was ever yours?
This Dhampir Paladin works as:
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A tragic PC
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A powerful NPC ally
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A terrifying rival who refuses to die quietly
Thanks for reading. Until Next Time, Stay Nerdy!!



Strength — Your presence is physical and commanding

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